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Murphy's Laws Of Combat

if the enemy is in range, so are you Incoming fire has the right of way Don't look conspicuous; it draws fire There is always a way That way is always mined Try to look uminportant; they might be low on ammo What gets you promoted from one rank gets you killed in the next rank Teamwork is essential; it gives them someone else to shoot at If orders can be misunderstood they will be The tank is a monument to the inaccuracy of indirect fire Odd objects attract fire. You are odd Your mortar barrage will put exactly one round on the intended target. That round will be a dud Mine fields are not neutral If they're shooting at you, it's a high intensity conflict The weight of your equipment is proportional to the cube of the time you have been carrying it The enemy diversion you have been ignoring will be the main attack If your attack is going well, it's an ambush Never draw fire, it irritates those around you When you have secured an area, don't forget to tell the enemy Never forget that your weapon is made by the lowest bidder Friendly fire isn't Never stand when you can sit Never sit when you can lie down Never stay awake when you can sleep A grenade with a 7 second fuse will always burn in 4 seconds The enemy never watches until you make a mistake Whenever you are low on ammo, you can never hit anything The more a weapon costs, the further you will have to send it to be repaired Interchangeable parts are not The item you need is always in short supply The complexity of a weapon is inversely proportional to the IQ of it's operator No combat ready group ever passes inspection No inspection ready group ever survives combat Peace is our profession, mass murder is just a hobby All battles are fought at the junction of two or more maps Things that must be together to work can never be shipped together If you need an officer in a hurry take a nap Radar tends to fail at night and in bad weather, and especially during both Tracers work both ways The only thing more accurate than incoming enemy fire is incoming friendly fire The effective killing radius is greater than the average soldier can throw it Military intelligence is a contradiction of terms

12/21/2006
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